Vancouver Film School

Talks

Don't Let Go (Gravity)

Thursday, 14 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 211-214 Session Chair: Tim McLaughlin, Texas A&M University

"Gravity": Volumetrics in Space

This talk introduces fMote, our node-based framework for manipulating particle and volume data used extensively for clouds, smoke, fire, and explosions on "Gravity".

Per Karefelt
Framestore

Matthias Baas
Framestore

"Gravity": Destruction of the ISS in a Single Shot

This talk presents the technical aspects and the implementation used for the large destruction scene of the International Space Station in a single shot for Alfonso Cuaron's "Gravity".

Vincent Bonnet
Framestore

Alexis Wajsbrot
Framestore

"Gravity": Simulation as a Multi-Stage Production Tool

This talk discusses the various ways in which simulation was used over the course of the production of "Gravity". It outlines a number of novel approaches to replicating reality both in terms of construction and behavior.

Sylvain Degrotte
Framestore

Christopher Lawrence
Framestore

Juan-Luis Sanchez
Framestore

Russell Lloyd
Framestore

Creating the Earth as a Backdrop in "Gravity"

The earth appears as a backdrop in a huge number of shots in the film "Gravity". Framestore produced a high-resolution, photorealistic, three-dimensional representation of the earth's surface, clouds, and atmosphere. This talk steps through the pipeline and processes used to achieve this.

Michael Blain
Framestore

Nathan Walster
Framestore