Technical Papers

Displays

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Exhibit Hall A Session Chair: Hendrik Lensch, Eberhard Karls Universität Tübingen

A Compressive Light-Field Projection System

Introducing a compressive light-field projection as a system that facilitates light-field synthesis with a single device by combining a novel screen design, light-field projection, and nonnegative light-field factorizations.

Matthew Hirsch
MIT Media Lab

Gordon Wetzstein
MIT Media Lab

Ramesh Raskar
MIT Media Lab

Eyeglasses-Free Display: Towards Correcting Visual Aberrations with Computational Light Field Displays

A new display technology that corrects visual aberrations of human observers. The proposed method provides high image resolution and contrast, and it can correct low- and high-order aberrations. The paper includes extensive simulations and a proposed prototype device.

Fu-Chung Huang
University of California, Berkeley

Gordon Wetzstein
MIT Media Lab

Brian Barsky
University of California, Berkeley

Ramesh Raskar
MIT Media Lab

Cascaded Displays: Spatiotemporal Super-Resolution Using Offset Pixel Layers

Introducing cascaded displays: layered spatial-light modulators, subject to lateral displacements and refreshed at staggered intervals, synthesizing images with greater spatiotemporal resolution than any SLM in their construction. Practical benefits are demonstrated with a dual-layer LCD, showcasing head-mounted display applications, and a dual-modulation LCoS projector.

Felix Heide, NVIDIA Research

Douglas Lanman, NVIDIA Research

Dikpal Reddy
NVIDIA Research

Jan Kautz
NVIDIA Research

Kari Pulli
NVIDIA Research

David Luebke
NVIDIA Research

A Reflectance Display

A new digital display, based on wave optics modeling, showing images and videos with spatially varying, user-defined BRDFs. It is passive, reacts instantaneously to illumination changes in the viewer environment, and does not require an illumination sensor. Applications include: reflectance videos, interactive reflectance editing, 3D content.

Daniel Glasner
Harvard School of Engineering and Applied Sciences

Todd Zickler
Harvard School of Engineering and Applied Sciences

Anat Levin
The Weizmann Institute of Science

Focus 3D: Compressive Accommodation Display

A glasses-free 3D display that provides accommodation cues. The approach uses a jointly optimized multilayer architecture and high angular resolution backlight to steer narrow, high-resolution view cones into the eyes.

Andrew Maimone
University of North Carolina at Chapel Hill

Gordon Wetzstein
MIT Media Lab

Matthew Hirsch
MIT Media Lab

Douglas Lanman
NVIDIA Research

Ramesh Raskar
MIT Media Lab

Henry Fuchs
University of North Carolina at Chapel Hill