Vancouver Film School

Computer Animation Festival

Submission Deadline

Tuesday, 4 March 2014
22:00 UTC/GMT

In 2014, SIGGRAPH's Computer Animation Festival celebrates its 41st year as the world's most innovative exploration of computer-generated animation and visual effects. This four-day, international event is a glimpse into the most talented technical and artistic minds of our industry. It showcases everything from student films to games and blockbuster visual effects.

The festival accepts submissions in eight distinct categories: 

1. Computer Animation Shorts
All forms of animated short pieces that contain a significant percentage of computer-generated imagery and/or digital production and are not specifically suited to one of the other nine submission categories. This includes independent shorts, character animation, sponsored creative explorations, narrative and experimental works, opening sequences, game cinematics, selections and/or montages of animated television series, machinima, and new-media formats. Shorts of any length may be submitted, but the Computer Animation Festival reserves the right to show only excerpts of selected works at the jury's discretion.

2. Games
Real-time PC, web, console, or mobile games that are visually stunning and/or creatively engaging. Both in-game and pre-rendered cinematics for games.

3. Animated Feature Films
Selections and/or montages of computer animation created for animated feature films.

4. Visual Effects for Live-Action Feature Films
Selections and/or montages of visual effects created for live-action feature films.

5. Real-Time Graphics
Web, mobile, game, and demoscene animations that are rendered in real time. If your real-time work is interactive, consider also submitting it to Real-Time Live!

6. Student Projects
Computer-animated works of all kinds produced to satisfy a school, coursework, and/or graduation requirement. Entries in this category qualify for Best Student Project Award consideration. The Computer Animation Festival requests that all student works be submitted under this category, regardless of genre.

7. TV/Web Commercials, Animation, Visual Effects, & Music Videos
Commissioned and/or independent works that use any combination of computer animation, digital effects, and live action to illustrate, enhance, and/or complement a musical creation. Advertisements created entirely or partially with computer animation and/or digital effects. Also promotional spots, broadcast bumpers and graphics, and public service announcements.

8. Visualizations and Simulations
Computer animations created to explain, analyze, or visualize information for applications including scientific research, architecture, engineering, systems simulations, education, and documentary projects. This category also includes any miscellaneous computer animations that do not fit in any of the above categories, including technology showcases, previz, and other cool stuff that hasn't been invented yet.

During a presentation ceremony on opening night of the Electronic Theater, an award will be announced in each category. The festival also presents Best in Show, Jury's Choice, and Student Projects Awards.

The Computer Animation Festival reserves the right to place entries in the category that is most appropriate. Stereo 3D work will be considered and can be entered in any of the above categories. We encourage shot breakdowns to fully illustrate the amount of CG work involved where submissions are photo-real.

The Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for or have received a Best Animated Short Academy Award.

Notice to All SIGGRAPH 2014 Contributors

All contributors to SIGGRAPH Annual Conferences are now required to use ACM's rights management system to grant rights to publish accepted content rather than through the online submission system. Essentially, submission tracking, jury review, and acceptance remains the same, but now the rights management is through ACM, the parent organization of SIGGRAPH.
 
You will be asked to complete an ACM rights management form, which includes permission to record and distribute the audio and video of your recorded presentation through official channels of ACM/SIGGRAPH. For most content types other than Technical Papers, this will be a Permission and Release form, which allows authors to retain copyright. For Technical Papers, authors will have a choice of transferring copyright, providing an exclusive publishing license, or an Open Access license.
 
 
As a contributor to an ACM-sponsored event, the following expectations apply to you, should your content be accepted for presentation:
 
  • If you are using copyrighted musical compositions in your presentation, you must secure performing rights licenses.
  • You must have the authority to grant ACM the right to distribute your presentation.

Once your contribution is accepted, you will receive via email a link to the appropriate form for your contribution.  Good luck!

Qualification

To qualify for the SIGGRAPH 2014 Computer Animation Festival Competition, each submission must:

  • Be a complete, finished work.
  • Have been completed after 1 January 2013.
  • Include a significant percentage or inventive use of computer-generated imagery and/or digital production.
  • Be uploaded at final resolution at time of submission.
  • Be submitted in the appropriate category. (Student works must be entered in the Student Projects category.)

The Computer Animation Festival reserves the right to place submissions in a different category if deemed appropriate by the festival committee and/or jury. Shorts of any length may be submitted, but the Computer Animation Festival reserves the right to show only excerpts of selected works at the jury’s discretion. SIGGRAPH 2014 Computer Animation Festival policy requires that the total time for end titles and credits together is no longer than seven seconds.

How to Submit

1. Complete the SIGGRAPH 2014 Computer Animation Festival Films online submission form (one form per entry) via the SIGGRAPH Information System by the 4 March 2014, 22:00 UTC/GMT deadline. All submitters must create a SIGGRAPH Information System account to access the submission form, which will be available in January. You may edit or correct the information included with your form as many times as needed before the submission deadline. Each entry will be assigned a Submission ID number by the online submission system.

Important: All descriptions, captions, and notes to the jury must be in English. If your first language is not English, and you need some help, please consider the English Review Service.

2. Upload three representative still images from the submitted work. Each image must be 1K pixel resolution or higher. JPGs saved at the highest quality possible are preferred.

3. Upload a movie file for the jury to evaluate your work. You must upload your project only once, and at final resolution. High-definition submissions are strongly encouraged. 

The Computer Animation festival requires each submission to include a slate with the following information:

  • HD Slate

  • 
SD Slate

  • 
Computer Animation Festival Submission ID number
  • 
Project title (must match project title on submission form)

  • 
Frame rate

  • 
Pixel resolution

  • 
Compression codec

  • 
Duration from first frame to last frame (minutes:seconds:frames), not including slate and black slug

  • 
Audio configuration (for example, stereo 5.1)

The above information should be presented in the following order: five seconds slate, five seconds black, submission start, two seconds black. Exactly two seconds before the first frame of the work and after the last frame of the work there should be an audio and visual 2-pop cue.

High-Definition (HD) Submission Guidelines

Accepted Video Codecs:

Accepted NTSC Video Wrappers:

  • Quicktime


Accepted Video Resolutions:

  • 
1080p (1920x1080p) Preferred
  • 
1080i (1920x1080i)
  • 
720p (1280x720p)

  • 
Both pillar boxing and letter boxing are OK.

Accepted Frame Rate:

  • 
23.98 fps (Preferred)
  • 
24 fps
  • 25 fps
  • 30 (29.97) fps
  • 
60i (59.94i) fps

Accepted Audio Configurations:

  • Stereo (Lt-Rt 2-channel mix)
  • 
NOTE: 5.1 (MUST ALSO INCLUDE a stereo L-R downmix)

  • 10-bit linear PCM or 16-bit PCM for each channel
  • Audio Rate: 48 kHz  

Advanced High-Definition (HD) Submission Guidelines

5.1 (MUST ALSO INCLUDE a stereo L-R downmix)  
The channel assignment for clips with 5.1 should be as follows:


  • 
1 -- left 

  • 
2 -- right 

  • 3 -- center
  • 4 -- LFE
  • 5 -- left surround
  • 6 -- right surround
  • 7 -- left stereo mix
  • 8 -- right stereo mix

OR

Stereo with the following channel assignments: 

  • 1 – Left stereo mix
  • 2 – Right stereo mix



Accepted Color Space: 
Rec 709

Standard-Definition (SD) Submission Guidelines

Accepted Video Codec:

  • Apple ProRes 422 Preferred
  • DNxHD
  • H264 (must provide bitrate)

Accepted NTSC Video Wrappers:

  • Quicktime


Accepted NTSC Video Resolutions:

  • 
640x480 or 720x540 SQUARE PIXELS
  • 
720x480 NON-SQUARE PIXELS

Accepted PAL Video Resolutions:

  • 
720x540 or 768x576 SQUARE PIXELS
  • 
720x576 NON-SQUARE PIXELS

  • 
Both pillar boxing and letter boxing are OK.

Accepted Frame Rates:

  • 
29.97i (NTSC)
  • 50i (PAL)



Audio Rate: 48.000 kHz

Advanced Standard-Definition (SD) Submission Guidelines

Accepted Audio Compressions:


  • 5.1 (MUST ALSO INCLUDE a stereo L-R downmix)
  • 
1 -- left
  • 2 -- right
  • 3 -- center
  • 4 -- LFE
  • 5 -- left surround
  • 6 -- right surround
  • 7 -- left stereo mix
  • 8 -- right stereo mix

OR

Stereo with the following channel assignments:  

  • 1 – Left stereo mix
  • 2 – Right stereo mix 



Format should be 10-bit linear PCM for each channel.

Accepted Color Space: Rec 601

Stereo 3D Submission Guidelines


Stereo 3D clips must conform to the following specs:

Resolution:

  • Current screen size and Cinema server will accommodate up to 2048x1080 DCP raster sizes.
  • Acceptable aspect ratios include 1.78 (1920x1080), 1.85 (1998x1080), or 2.39 (2048x858) aspect ratios.

Frame rate:

  • 24.00 or 48.00 fps ONLY

File format:

  • JPEG2000 DCP or Separate RE/LE ProRes/DNX Quicktimes for 3D only.

Sound:
Either 5.1 or A Stereo L-R downmix with labeled channels is required.
The channel assignment for clipswith 5.1 should be:

  • 1 -- left
  • 2 -- right
  • 3 -- center
  • 4 -- LFE
  • 5 -- left surround
  • 6 -- right surround

OR

  • 1 -- left stereo mix
  • 2 -- right stereo mix

Audio Rate:

  • 48 kHz, and sound format should be 10-bit linear PCM for each channel.

Uploading Files
If you have problems uploading your files to the SIGGRAPH 2014 online submission system, the cause could be that your server is behind a "firewall", subject to a system that is proxying https connections. Please ask your IT department if they can disable the https proxy so you can complete your submission. If you have any questions about uploading files, please review the Computer Animation Festival Frequently Asked Questions (tab above). If you do not find the answer to your question there, feel free to contact the Computer Animation Festival Technical Director. We will be happy to help.

Non-native English speakers may use the English Review Service to help improve the text of submissions. Please note that this process takes time, so plan far ahead.

Educator’s Resources Submission option. Those submitting content to a SIGGRAPH conference have the option of donating materials of educational value to ACM SIGGRAPH online resources for the benefit of the education community. Learn more

Festival Juries

All submitted entries are evaluated by two juries of individuals from the technical, creative, and production communities. The list of jurors will be available here in late May after the selection process is complete.

A Pre-Selection Jury views and ranks the entries submitted in each of the categories. Pre- selected submissions move on to the Festival Jury. The Festival Jury is composed of eight jurors (plus two alternate jurors) who review and rank the entries that passed the pre-selection process.

Submitters will be informed by email of the status of their submissions only after the Festival Jury makes its final decisions. All participants will be notified of their status no later than 30 May 2014. The Festival Jury selects the recipients of the Best in Show Award, the Jury Award, and the Best Student Project Award.

Notification

All Computer Animation Festival Competition Section entrants will be notified by email of the status of their submission(s) on or before 30 May 2014. Each year, we receive far more submitted pieces than we can accept, and we are not able to accept many deserving pieces.

If Your Work is Accepted

The period of time between the Computer Animation Festival Final Jury and the SIGGRAPH 2014 conference is very short, and many things happen in that time. If your work is selected, you will be expected to reply promptly to any request for information or clarification from the Computer Animation Festival Committee. It is unlikely that we will need to contact you regarding your work after your notification, but please plan to be available via email during the first two weeks of May, in case a need arises.

Preparation of Final Movie

Entrants are required to submit their completed work at full resolution (HD is strongly preferred) at the time of entry. Unlike previous years, the SIGGRAPH 2014 Computer Animation Festival does not require accepted films to be uploaded a second time.

Contributor and Presenter Recognition

If you wish to attend SIGGRAPH 2014, registration and travel costs are at your own expense. See the SIGGRAPH 2014 Recognition Policy for a summary of what you will receive if your work is accepted by SIGGRAPH 2014.

The Computer Animation Festival online submission system is available from 20 January 2014 through 4 March 2014.

20 January
Computer Animation Festival submission begins.

4 March
Computer Animation Festival submission period closes, 22:00 UTC/GMT.

30 May
Computer Animation Festival submitters notified.

10-14 August
SIGGRAPH 2014, Vancouver.

I have submitted my work to the most recent SIGGRAPH and SIGGRAPH Asia Computer Animation Festivals. Is it OK if I submit the same work to the SIGGRAPH 2014 Computer Animation Festival?
Yes. You can submit the same work to SIGGRAPH 2014, as long as it was completed on 1 January 2013, or later. We are independent festivals with separate juries and acceptance procedures.

Do submissions have to be 3D animations?
Absolutely not. We generally feature works where the computer was essential to the creation of the work, but there is no specific requirement that it be 3D. All forms of computer animation are eligible including, but not limited to: 3D computer animation, 2D animation, visual effects and live action, real-time videogame play, visualizations, and digitally manipulated imagery and video. If you have computer-generated work within a larger piece, we request that you call our attention specifically to the portion where the computer was heavily used.

How many works can I submit to the SIGGRAPH 2014 Computer Animation Festival?
There is no limit. You may submit as many as you like. Make sure that you complete a separate submission form for each work.

Is there a submission fee for submitting to the SIGGRAPH 2014 Computer Animation Festival?
No. You only need to complete the online submission process.

Can I submit the same piece to both the Computer Animation Festival and to Talks or the Art Gallery?
You are welcome to submit animations to the Computer Animation Festival, and to submit related presentations to Talks, and to submit related artwork to the Art Gallery. Each submission requires a separate online form, however. The Computer Animation Festival film submissions should all be movies that can be viewed. If your piece requires interactivity, or if it requires an accompanying presentation to be understood, please consider one of the other programs.

I have an art animation (abstract or experimental). Should I submit it to the Art Gallery or to the Computer Animation Festival?
All animation submissions should be submitted to the Computer Animation Festival.

Where do I send my submission materials?
All works must be submitted via the SIGGRAPH 2014 online submission system. The online submission process allows submitters easy access to the online submission system, eliminates time-consuming shipping and mailing, and provides an efficient procedure for reviewing submitted work. 

Can I enter my work through Withoutabox?
The Computer Animation Festival does not accept submissions through Withoutabox.  All works must be submitted via the SIGGRAPH 2014 online submission system.

When is the submission deadline for the Computer Animation Festival?
Online submission forms must be completed no later than 4 March 2014, 22:00 UTC/GMT.  Submissions received after the deadline will not be reviewed. There are no exceptions, so please make sure that all submissions are completed before the deadlines.

I will not have my work finished by the submission deadline. Is it possible for me to submit "work in progress" for reviewing?
No.  The SIGGRAPH 2014 Computer Animation Festival reviews only finished projects.  The file you upload at the time of entry is the file that will be shown at SIGGRAPH 2014, if your work is accepted.

We are an art school, and we are planning to submit several student works as one submission. Is this OK?
No. Each piece must be uploaded separately to the online submission system along with its own completed and signed submission form. Each piece is judged on its own merit.

I’m a student, and my work fits into a more specific category.  Where should I enter it?
All student work should be submitted under the Student Projects category, regardless of the project’s genre or type.

What file formats are acceptable for submission?
HD files are strongly preferred.

What criteria will the jury use to select works?
Jurors are expected to select the highest quality works from among those submitted. We give special consideration to pieces produced by students, and to pieces rendered in real time, and we may consider the technical aspects of the piece as well; however, our primary criterion is to select the pieces we feel will form the strongest show.

What is the difference between the juried program and the curated program?
The juried program presents work selected by the jury that represents the best computer-generated film and video in the world. The curated program is used to round out the program by inviting special presentations of pieces on chosen topics.

Why must the credits be no more than seven seconds?
To maintain the pace of the program for the sake of our attendees, SIGGRAPH 2014 Computer Animation Festival policy requires that all credits sections for accepted entries must be seven seconds or less.

My animation makes use of commercially recorded music. Is that OK?
You are responsible for securing the necessary permissions and licenses for audio material that is contained in your work. If your music was not created originally for your film or video, or if you are using another person's music, you must obtain the necessary permissions or required licenses. We will not purchase these rights for you. 

If my work is selected for the Computer Animation Festival, will SIGGRAPH 2014 pay for my accommodation and travel expenses?
No. You are responsible for your accommodation and travel expenses. For details, please refer to the Presenter Recognition Policy.

Why are your technical requirements so specific?
The technical requirements are very specific to make the submission process more streamlined for you. The submission process utilizes SOHO Net's digital transfer services. We have carefully selected codecs and resolution formats that are easily accessible to all, offer the highest quality with the least amount of data loss, while offering a much more streamlined post and DI process. This ensures that the material you send us, if accepted, will look amazing on the big screen!

Where can I find information on the DNxHD codec?
More information regarding Avid's open source codec is available here.