Kinect Technology in Games

Sunday, 10 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Ballroom A

Kinect Technology in Games

This course provides an overview of Microsoft's Kinect sensor technology and the depth-sensing and imaging tools provided to developers. It also examines two examples in-depth: the Champion scanning experience of Rare's Kinect Sports Rivals, and the game play of Harmonix's Disney Fantasia: Music Evolved.

Course Schedule

2 pm
Introduction and Kinect Basics
Fitzgerald and Bastable

2:30 pm
Fantasia: Music Evolved Case Study

3 pm
Kinect Sports Rivals Case Study

Mike Fitzgerald
Harmonix Music Systems, Inc.

Andy Bastable
Microsoft Corporation