Talks are a less formal alternative to formal publication. They often highlight the latest developments before publication, present ideas that are still in progress, or showcase how computer graphics and interactive techniques are actually implemented and used, in graphics production or other fields. Talks take you behind the scenes and into the minds of SIGGRAPH 2014 creators in all areas of computer graphics and interactive techniques, including art, design, animation, visual effects, interactivity, research, and engineering.
Full Conference registration allows attendees access to all SIGGRAPH 2014 Talks. Additional Talks are presented in the Studio, which is open to attendees in all registration categories.
Most SIGGRAPH 2014 Talks are 20 minutes. A few, as noted in the Talks web pages, are 40 minutes.
Content from the SIGGRAPH 2014 conference is available in the ACM Digital Library, via the SIGGRAPH organization web site.
