In SIGGRAPH 2014 Courses, attendees learn from the experts in the field and gain inside knowledge that is critical to career advancement. Courses are short (1.5 hours) or half-day (3.25 hours) structured sessions that often include elements of interactive demonstration, performance, or other imaginative approaches to teaching.
The spectrum of Courses ranges from an introduction to the foundations of computer graphics and interactive techniques for those new to the field to advanced instruction on the most current techniques and topics. Courses include core curricula taught by invited instructors as well as Courses selected from juried proposals.
Full Conference registration allows attendees access to all SIGGRAPH 2014 Courses. Additional courses are presented in the Studio, which is open to attendees in all registration categories.
After SIGGRAPH 2014, two Courses, the Fundamentals Seminar and Introduction to WebGL Programming, will be added to the curriculum of SIGGRAPH University, a year-round resource for learning the basic principles of computer graphics and interactive techniques.
Content from the SIGGRAPH 2014 conference is available in the ACM Digital Library, via the SIGGRAPH organization web site.