Realizing the Compute Potential of the Mobile GPU

Tuesday, 12 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 118-120

Computing is evolving as smartphones and tablets increasingly become primary entertainment devices. This shift requires greater performance from mobile processors to deliver the same quality experiences that a PC or gaming console does, but without compromising battery life in a more compact mobile device. The mobile GPU offers tremendous computing potential to enable unprecedented experiences from vision for augmented reality to game physics, geometry creation, and image processing.

This panel of leading mobile graphics experts from Qualcomm, ARM, Google, Intel, Lytro, and Pelican Imaging reviews the newest and best ways advanced programmers can take advantage of the massive computing power of today’s mobile GPUs. The discussion includes the GPU and system architectures, as well as compute APIs like OpenCL and Renderscript to enable GPGPU. Beyond today's possibilities, the panel explores where mobile graphics are headed and how their companies are preparing for the future of mobile compute.

Patrick Moorhead
Moor Insights & Strategy

Kurt Akeley
Lytro, Inc.

Eric Demers
Qualcomm Incorporated

David Blythe
Intel Corporation

Dave Shreiner
ARM, Inc.

Kartic Venkataraman
Pelican Imaging Corporation