Studio Courses

Creating Next-Gen 3D Interactive Apps With Motion Control and Unity3D

Tuesday, 12 August 9:15 AM - 10:45 AM | Vancouver Convention Centre, West Building, Exhibit Hall A

Creating Next-Gen 3D Interactive Apps With Motion Control and Unity3D

Modern native and web-based games and applications continue to push the boundaries of production quality and interactive complexity. Tools and techniques traditionally reserved for large teams building state-of-the-art gaming applications are now becoming the tools of choice for small game and application developers. With motion control, developers can immerse users in a natural interface controlled directly by their bodies, which can be mapped with stunning real-time accuracy into the virtual space.

This course combines the powerful and versatile Unity3D engine with the Leap Motion Controller to demonstrate a modern toolkit for developing consumer-accessible next-gen 3D applications. Through a series of live-coded examples, attendees learn the fundamentals of using the Unity3D engine for game and application development, integrating the Leap Motion Controller into an application, and designing and developing a next-generation 3D interactive application with motion control.

David Holz
Leap Motion, Inc.

Daniel Plemmons
Leap Motion, Inc.