"Gravity": Motion Control and Face Integration
Efficient and accurate shooting and reconstruction of the digital previs via innovative motion-control and face-integration techniques.
Developing Interactive Facial Rigs in a Production Environment
Improving the performance of highly complex facial rigs in Maya.
Victoria University and Weta Digital
DreamWorks Animation's Face System, a Historical Perspective: From "Antz" and "Shrek" to "Mr. Peabody & Sherman"
[40 minute talk]
An overview of the concepts and implementation of the facial animation system utilized by DreamWorks Animation in most of its movies since 1997, from "Antz" and "Shrek" to "Mr. Peabody & Sherman".