Technical Papers
Hair & Collisions
Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, East Building, Ballroom A Session Chair: Sylvain Paris, Adobe, Adobe Systems Incorporated
Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, East Building, Ballroom A Session Chair: Sylvain Paris, Adobe, Adobe Systems Incorporated
This paper presents a set of simple modifications to make the basic continuous collision-detection implementation failure-proof. Using error analysis, the paper proves the safety of this method and formulates suggested tolerance values to reduce false positives. The resulting algorithms are safe, automatic, efficient, and easy to implement.
Huamin Wang
The Ohio State University
This paper exposes and analyzes the strongly nonlinear behavior of thin-body collision response. To address this nonlinearity, the method develops a simple, adaptively nonlinear time-stepping algorithm to incorporate sufficient nonlinearity in collision-response modeling. This enables stable simulations at timesteps several orders of magnitude larger than previously possible.
Breannan Smith
Columbia University
Danny Kaufman
Adobe Systems Incorporated
Rasmus Tamstorf
Walt Disney Animation Studios
Eitan Grinspun
Columbia University
Jean-Marie Aubry
Weta Digital
A real-time hair simulation method, using a data-driven reduced model, that simulates a few guide hairs and interpolates all other hairs using a skinning model. The paper also proposes a run-time hair correction method to recover hair motion details, which were previously captured only from full simulations.
Menglei Chai
Zhejiang University
Changxi Zheng
Columbia University
Kun Zhou
Zhejiang University
The first method for *stylized* hair capture, a technique to reconstruct an individual's actual hairstyle in a manner suitable for physical reproduction.
Jose Ignacio Echevarria
Universidad de Zaragoza
Derek Bradley
Disney Research Zürich
Diego Gutierrez
Universidad de Zaragoza
Thabo Beeler
Disney Research Zürich
Introducing a data-driven hair-capture framework based on example strands generated through hair simulation. The method is structurally plausible by construction and ensures improved control during hair digitization, avoiding implausible hair synthesis for a wide range of hairstyles.
Liwen Hu
University of Southern California
Chongyang Ma
University of Southern California
Linjie Luo
Adobe Research
Hao Li
University of Southern California