Technical Papers
Fluids
Thursday, 14 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Exhibit Hall A Session Chair: Doug James, Cornell University
Thursday, 14 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Exhibit Hall A Session Chair: Doug James, Cornell University
This method simulates liquids with new techniques that allow for fine details within a single regular grid cell. It adaptively applies more complex physical models in cells where more detail is needed, without the complexity of subdividing the grid.
Essex Edwards
The University of British Columbia
Robert Bridson
The University of British Columbia
A semi-automatic method for matching two existing liquid animations, which is used to create new fluid motion that plausibly interpolates the input. The technique can be used to instantly create hundreds of new simulations, or to interactively explore complex parameter spaces.
Karthik Raveendran
Georgia Institute of Technology
Chris Wojtan
Institute of Science and Technology Austria
Nils Thuerey
Technische Universität München
Greg Turk
Georgia Institute of Technology
A large number of materials can be simulated using this generalized material point solver that handles elasto-plastic and nearly-incompressible materials as well as phase transitions.
Alexey Stomakhin
Walt Disney Animation Studios
Craig Schroeder
University of California, Los Angeles
Chenfanfu Jiang
University of California, Los Angeles
Lawrence Chai
Walt Disney Animation Studios
Joseph Teran
University Of California, Los Angeles
Andrew Selle
Walt Disney Animation Studios
This paper explores the connection between fluid capture, simulation, and proximal methods. It shows equivalence between key operations that allows incompressible flow problems to be solved naturally in a proximal framework, making applications such as velocity estimation from capture, capture super-resolution, and guided simulation straightforward to solve in an extensible, efficient framework.
James Gregson
The University of British Columbia
Ivo Ihrke
INRIA Bordeaux
Nils Thuerey
Technische Universität München
Wolfgang Heidrich
The University of British Columbia
An algorithm that extracts vortex filaments (“smoke rings”) from a given 3D velocity field. This is useful for visualization, analysis of measured flows, hybrid simulation methods, and sparse representations. The method requires only sparse linear algebra and scales well with grid size.
Steffen Weißmann
Technische Universität Berlin
Ulrich Pinkall
Technische Universität Berlin
Peter Schröder
California Institute of Technology