SIGGRAPH 2014 Advance Program Now Available
For comprehensive information aboFTut speakers, exciting events, and SIGGRAPH 2014 content, download this year's Advance Program! To make the best out of your SIGGRAPH 2014 experience, use this important resource to begin planning a week filled with education, interaction, networking, and fascination.
The Advance Program is your guide to all the amazing content packed into five full days in wonderful Vancouver. Whether you are interested in Art Gallery, Art Papers, Birds of a Feather, the Computer Animation Festival, Courses, Dailies, Exhibition, Emerging Technologies, Job Fair, Panels, Production Sessions, Real-Time Live!, Studio, Talks, or Technical Papers, this year's conference will highlight developments from the past 12 months that will spark your imagination and blow your mind.
Emerging Technologies
Thierry Frey, the Emerging Technologies Program chair, is proud to announce that 90 submissions were received and 26 have been accepted, including two curated pieces. Of these 26, 77% are submissions from outside of the United States.
When asked to describe this year's content, Thierry replied: "Very diverse. Some of the selected submissions fall close to the special call for 'invisible technologies' (i.e. installations and projects that leave technology in the background to focus on the user and/or the usage). One, for instance, uses a technology that is known, though not extensively used, but in a manner that could help innovate storytelling. Others are more typical of Emerging Technologies, being very scientific or technical."
To get a sneak peek of the Emerging Technologies content presented at SIGGRAPH 2014, watch the Emerging Technologies trailer!
Can't get enough? See some additional pieces below:
BirdlyBirdly is an installation that explores the experience of a bird in flight. It tries to capture the mediated flying experience with several methods. Unlike a common flight simulator, users do not control a machine. Instead, they embody a bird, the Red Kite. To evoke this embodiment, the system mainly relies on sensory-motor coupling. Participants control the simulator with their hands and arms, which directly correlate to the wings and the primary feathers of the bird. Those inputs are reflected in the flight model of the bird and displayed physically by the simulator through nick, roll, and heave movements.Presenters: Max Rheiner, Fabian Troxler, Thomas Tobler & Thomas Erdin, Zürcher Hochschule der KünsteCyberith VirtualizerThis Virtualizer, developed by Cyberith GmbH, is a locomotion device that delivers completely new impressions and experiences regarding game play and entertainment. It provides the user with the most realistic experience of virtual worlds possible, in their own private homes. The Virtualizer was developed to optimize the realistic impression of first-person games. It simultaneously unchains players from their chairs and places them right into the action. With the Virtualizer, you can actively participate in the adventures of your favorite character and (for the first time) without the restriction imposed by the borders of your screen.Presenters: Holger Hager & Tuncay Cakmak, Cyberith GmbHMaD: Mapping by Demonstration for Continuous SonificationMaD supports simple and intuitive design of continuous sonic gestural interaction. The system automatically learns motion-sound mapping when movement and sound examples are jointly recorded. In this demonstration, applications focus on using vocal sounds – recorded in performance – as primary material for interaction design. Potential applications include performing arts, computer games, and medical applications such as auditory-aided rehabilitation.Presenters: Jules Françoise, Norbert Schnell & Frédéric Bevilacqua, Institut de Recherche et Coordination Acoustique/MusiquePhysical Painting With a Digital AirbrushThis augmented airbrush device acts both as a physical spraying device and an intelligent digital guiding tool that maintains manual and computerized control. Custom-designed hardware and numerous control algorithms support a human-computer collaborative for a physical painting effort.Presenters: Roy Shilkrot, Pattie Maes & Amit Zoran, MIT Media Lab
Pixie Dust: Graphics Generated by Levitated and Animated Objects in Computational Acoustic-Potential FieldThis novel graphics system is based on expansion of 3D-acoustic-manipulation technology. In the conventional study of acoustic levitation, small objects are trapped in the acoustic beams of standing waves. Here, this method is expanded by changing the distribution of the acoustic-potential field (APF), which generates the graphics using levitated small objects. The system makes available many expressions, such as the expression by materials and nondigital appearance and these are levitated in mid-air.Presenters: Yoichi Ochiai, The University of Tokyo; Takayuki Hoshi, Nagoya Institute of Technology; Jun Rekimoto, The University of Tokyo
SIGGRAPH 2014 AR/VR Contest
- The major differences between virtual reality and augmented reality
- The most important factors for creating compelling experiences
- How AR/VR for the masses is different than AR/VR for research
- Trade-offs in system design
- The role of consumer AR/VR beyond entertainment
To gain an even deeper understanding of the latest technologies, attend a SIGGRAPH 2014 Panel. Panelists share their experiences, advice and varying points of view with attendees. Panels provide attendees with the opportunity to interface with experts in computer graphics and interactive techniques while acquiring valuable knowledge.
See below for Talks & Panels highlights at this year's conference!
PANELS
From Production Artist to Educator: Preparing for the Change
Call for Volunteers
Interested in becoming involved with future conference initiatives? You're in luck! SIGGRAPH is now accepting submissions for 2016 conference committee members. Volunteers require a significant amount of time, and play a major role in the efforts and success of each SIGGRAPH conference.
All interested applicants are welcome. Being a SIGGRAPH volunteer is a beneficial and rewarding experience that can enhance your personal network and professional career. Volunteers are responsible for designing the vision of programs nad successfully executing on that vision.
View the general requirements for more information on becoming a SIGGRAPH 2016 committee member.
Register Online: Unemployed Discount Available
We're bringing back Unemployed Discount Registration for SIGGRAPH 2014. With many people still finding themselves impacted by changes in the industry, we believe it's more important than ever to encourage the SIGGRAPH community to come together to make connections, provide inspiration, and look forward toward the future of the industry. As a result, we are extending our lowest possible registration rates — the Student Member rates — to unemployed members of our community. To register with this discount, you must be a member of ACM or ACM SIGGRAPH and agree to the terms found here.*|
Pass Type |
ACM or |
Non-Member |
Student Member |
|
Full Conference** |
$945 |
$1,145 |
$395 |
|
Select Conference |
$325 |
$380 |
$250 |
|
Exhibits Plus |
$50 |
$50 |
$50 |
Book Your SIGGRAPH 2014 Accommodations
SIGGRAPH has negotiated discount rates for several hotels in Vancouver. These discounts are available to SIGGRAPH 2014 attendees only. Reservations made after 14 July are based on availability only and rates may increase. Be sure to book your hotel reservations soon as rooms are quickly running out!- Official hotels have been inspected and carefully selected by SIGGRAPH. They’re SIGGRAPH-endorsed. They're cool, comfortable, and convenient.
- In the official hotels, you're closer to SIGGRAPH friends and colleagues. It's much easier to connect in real life over breakfast, lunch, coffee, drinks, or dinner.
- Most official hotels are within walking distance of the Vancouver Convention Centre or near quick, easy transportation links.
- You can discuss questions or concerns directly with the helpful people at SIGGRAPH 2014's official hotel desk in the convention center.
- Booking terms are very reasonable when you use the official online reservation system: No change fees. No full prepayment.
- The official discounted rates are guaranteed until 14 July 2014.
- If you use other hotel-reservation systems, you have to live with their way-too-complicated terms and conditions. And if you have a reservation or room problem, SIGGRAPH 2014 can't help you negotiate with the hotel.
- Future hotel rates and registration fees will remain reasonable, because SIGGRAPH's negotiating position with host cities and hotel companies will be stronger.
- It's the right thing to do, for yourself, the SIGGRAPH community, and your favorite conference.
- SIGGRAPH room blocks will sell out and you won’t find a more reasonable downtown rate out there.
To book your room today, click here.







