Computer Animation Festival Production Sessions

Creating Content to Drive Destiny’s Investment Game: One Solution to Rule Them All

Tuesday, 12 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Ballroom C/D

Creating Content to Drive Destiny’s Investment Game: One Solution to Rule Them All

A core design pillar for Bungie’s upcoming title Destiny is the player customization and investment. Incorporating the deep customization elements from action role-playing games into the hard-core shooter dynamic has a number of challenges. Come learn the solution we have developed to enable Bungie to bring this highly ambitious plan to life. Learn about the tools, processes, design and engineering choices that enabled us to create a large variety of high-quality investment content, such as player gear, weapons, ships, usable for combat and social scenarios in game. Learn about the system that makes the most of the art created, supports heavy reuse and continuous content growth and is built for the evolution of the Destiny franchise, yet gives the artists ability to make strong visual impact in an easy and fast manner.

Shi Kai Wang, Senior 3D Art Lead
Natalya Tatarchuk, Graphics Engineering Architect