Exhibitor Tech Talks

Registration Categories

F Full Conference
S Select Conference
E+ Exhibits Plus 
Ex Exhibitors

Hours

West Building, Room 114-115
Tuesday, 12 August 9:45 am - 12:15 pm
Wednesday, 13 August 9:45 am - 10:45 am

Comprehensive summaries of the latest technologies in computer graphics and interactive techniques. SIGGRAPH 2014 exhibitors demonstrate software, hardware, and systems; answer questions; and host one-on-one conversations about how their applications improve professional and technical performance.

Advanced Micro Devices, Inc. (AMD): Mantle and the Next-Gen Renderers For FirePro With Graphic Core Next

TUESDAY, 12 AUGUST | 9:45 - 10:45 am 

Mantle provides direct access to the hardware and leads way to the future of renderering. This talk shows how the new GCN2 cores and their advanced features can be exploited to enhance real-time rendering and compute tasks.

Making an Endless Runner Game With Unity

TUESDAY, 12 AUGUST | 11:15 am - 12:15 pm 

This in-depth hands-on presentation shows how to create an endless runner game. The first step is to create the script to effectively create the endless level. The second step is how to use Unity's Mecanim to create a running character who can jump and dive. The last step is to create the GUI with Unity's new UGUI.

Advanced Micro Devices, Inc. (AMD): Mantle and the Next-Gen Renderers With FirePro Graphic Core Next 2

WEDNESDAY, 13 AUGUST | 9:45 - 10:45 am

Mantle provides direct access to the hardware and leads way to the future of renderering. This talk shows how the new GCN2 cores and their advanced features can be exploited to enhance real-time rendering and compute tasks.

Intel: Accelerating Pixar's RenderMan

WEDNESDAY, 13 AUGUST | 11:15 am - 12:15 pm