Fabric Software Exhibitor Sessions

Registration Categories

F Full Conference
S Select Conference
E+ Exhibits Plus 
Ex Exhibitors

Hours

West Building, Room 306
Tuesday, 12 August 10 am - 6 pm

 

See Fabric Engine in action. Fabric Software’s new visual programming system makes it possible for visual effects and games studios of all sizes to build high-performance tools and applications. 

The Complete Schedule 

Visual Programming With Fabric Engine 2.0
Tuesday, 12 August | 10 - 11 am 
Phil Taylor 
Fabric Software

Overview of Fabric’s Core Execution Engine and KL Language (TECHNICAL)
Tuesday, 12 August | 11 am – noon

Characters, Rigging and Kraken Open-Source Rigging Project
Tuesday, 12 August | noon - 1 pm
Phil Taylor 
Fabric Software

Eric Thivierge 
Hybride VFX

Fabric Engine and Hybride VFX Use Cases

Tuesday, 12 August | 1 - 2 pm
Mathieu Leclaire 
Hybride

Fabric Engine and MPC Use Cases
Tuesday, 12 August | 2 - 3 pm
Damien Fagnou 
MPC

Horde: Crowds with Fabric Engine

Tuesday, 12 August | 3 - 4 pm

Peter Zion

Jerome Couture-Gagnon 

Fabric Software

Fabric Engine 2.0 Preview – Scene Assembly (TECHNICAL)

Tuesday, 12 August | 4 - 5 pm

Helge Mathee

Fabric Software
 
Accelerating 3ds Max, Maya, and Softimage With the Splice API

Tuesday, 12 August | 5 - 6 pm

Phil Taylor

Fabric Software