NVIDIA Best of GTC Talks

Registration Categories

F Full Conference
S Select Conference
E+ Exhibits Plus 
Ex Exhibitors


West Building, Rooms 223-224
Sunday, 10 August 9 am - 5:30 pm

Advanced Rendering Solutions From NVIDIA
9 - 10 am
Phillip Miller
Director, Advanced Rendering
NVIDIA Corporation

How V-Ray RT and GPU Rendering are Defining a New Filmmaking Paradigm
10:15 - 11:15 am
Chris Nichols
Creative Director
Chaos Software

Kevin Margo
Blur Studio
Director, “Construct”

See the Big Picture: Scalable Visualization Solutions for High-Resolution Displays
11:30 am - 12:30 pm
Doug Traill
Solutions Architect
NVIDIA Corporation

Practical Real-Time Voxel-Based Global Illumination for Current GPUs
12:45 - 1:45 pm
Alexey Panteleev
Application Performance Engineer
NVIDIA Corporation

Sharing Physically Based Materials Between Renderers With MDL
2 - 3 pm
Jan Jordan
Software Product Manager
NVIDIA Corporation

Lutz Kettner
Senior Manager, Advanced Rendering and Materials
NVIDIA Corporation

Tegra K1 Developer Tools for Android: Unleashing the Power of the Kepler GPU With NVIDIA's Latest Developer Tools Suite
3:15 - 4:15 pm
Sebastien Domine
Senior Director Software Engineering - Developer Tools
NVIDIA Corporation

OpenGL Scene-Rendering Techniques
4:30 - 5:30 pm
Christoph Kubisch
Senior Developer Technology Engineer
NVIDIA Corporation