Mobile

(Mobile Developers and Designers, Android Developers, iOS Developers, Art/Creative Directors, Digital Media Designers, User Experience Designers, Web Producers and Designers, Product Managers, Technical Managers)
Imagine the endless possibilities in the next generation of mobile technology. SIGGRAPH 2014 presents the latest advances in mobile graphics and apps, including: powerful new graphic techniques, game production for handheld devices, productivity apps, and multimedia systems.

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Courses

The Glass Class: Designing Wearable Interfaces

Sunday, 10 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Courses

Attention-Aware Rendering, Mobile Graphics, and Games

Sunday, 10 August 2:00 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 211-214
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Courses

Introduction to WebGL Programming

Sunday, 10 August 2:00 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 109-110
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Technical Papers

Shape Collection

Monday, 11 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Ballroom B-C
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Talks

Simulation

Monday, 11 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 118-120
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Courses

Put on Your 3D Glasses Now: The Past, Present, and Future of Virtual and Augmented Reality

Monday, 11 August 2:00 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 109-110
F S E+ Ex
Studio - Courses

Make Cross-Platform Mobile Apps Quickly

Monday, 11 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Exhibit Hall A
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Courses

Moving Pictures: Making the Most of the Mobile

Tuesday, 12 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 109-110
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Technical Papers

Displays

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
F S E+ Ex
Studio - Courses

Developing a 3D Model Viewer for iOS Using COLLADA and OpenGL ES

Tuesday, 12 August 2:00 PM - 5:15 PM | Vancouver Convention Centre, West Building, Exhibit Hall A
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Technical Papers

Games & Design

Tuesday, 12 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Technical Papers

Video Applications

Tuesday, 12 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Technical Papers

Typography & Illustration

Tuesday, 12 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, East Building, Ballroom B-C
F S E+ Ex
Birds of a Feather

Khronos API Education at KNU (Kyungpook National University)

Wednesday, 13 August 9:30 AM - 12:00 PM | Marriott Vancouver Pinnacle Downtown, Pinnacle Ballroom
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Talks

Let There Be Light

Wednesday, 13 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Rooms 109-110
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Courses

Why Graphics Programmers Need to Know About DRAM

Wednesday, 13 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom A
F S E+ Ex
Birds of a Feather

WebGL for 3D Graphics on the Web

Wednesday, 13 August 4:00 PM - 5:00 PM | Marriott Vancouver Pinnacle Downtown, Pinnacle Ballroom
F S E+ Ex
Birds of a Feather

OpenGL, OpenGL ES and the 3D API Landscape

Wednesday, 13 August 5:00 PM - 7:00 PM | Marriott Vancouver Pinnacle Downtown, Pinnacle Ballroom
F S E+ Ex
Appy Hour

Appy Hour

Wednesday, 13 August 5:30 PM - 7:30 PM | Vancouver Convention Centre, West Building, Exhibit Hall A
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Technical Papers

Hardware Systems

Thursday, 14 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Ballroom B-C
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Technical Papers

Depth for All Occasions

Thursday, 14 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Ballroom B-C