NVIDIA® OptiX™ for High-Performance Ray Tracing
9 - 10 am
David McAllister
OptiX Engineering Manager
Delivering High-Performance Remote Graphics with NVIDIA GRID™ Virtual GPU
10:30 - 11:30 am
Andy Currid
System Architect, Distinguished Engineer
NVIDIA Corporation
Cloud Architectures and Game Streaming With NVIDIA GRID™ Technologies
Noon - 1 pm
Eric Young
Senior Engineering Manager for Developer Technology
NVIDIA Corporation
Samuel Gateau
3D Software Engineer
NVIDIA Corporation
OpenGL Update for NVIDIA GPUs
1:30 - 2:30 pm
Piers Daniell
Senior Graphics Software Engineer
NVIDIA Corporation
Mark Kilgard
Principal System Software Engineer
NVIDIA Corporation
Image and Vision Processing on Tegra
3 - 4 pm
Elif Albuz
Manager, Vision Software
NVIDIA Corporation
NVIDIA FlameWorks - Real-Time Volumetric Fire and Smoke Simulation
4:30 - 5:30 pm
Simon Green
Principal Software Engineer
NVIDIA Corporation
