Animation & VFX

(Production Supervisor (VFX, DFX, CG, etc.), Character Animators, Pipeline Engineers, Rendering Engineer, Software/Application Engineers, Technical Directors, Technical Managers)
Explore the science, engineering, and creative inspiration behind the world's most amazing digital imagery and experience outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts.

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Courses

Digital Ira and Beyond: Creating Photoreal Real-Time Digital Characters

Sunday, 10 August 9:00 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom A
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Talks

Capture and Display

Sunday, 10 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Rooms 211-214
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Courses

New Generation of Microscopic Crowd-Simulation Algorithms

Sunday, 10 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Talks

On the Rocks

Sunday, 10 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Talks

Everything is Awesome

Sunday, 10 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Computer Animation Festival - Production Sessions

Building Blocks for "The LEGO Movie"

Monday, 11 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Ballroom A-B
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Talks

Capture in Depth

Monday, 11 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 109-110
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Technical Papers

Shape Collection

Monday, 11 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Ballroom B-C
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Talks

Simulation

Monday, 11 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 118-120
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Technical Papers

Sound & Light

Monday, 11 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Ballroom A
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Birds of a Feather

Humanoid Animation (H-Anim)

Monday, 11 August 2:00 PM - 3:30 PM | Pan Pacific Vancouver, Oceanview 6
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Talks

Show and Tell

Monday, 11 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, West Building, Rooms 118-120
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Computer Animation Festival - Production Sessions

The Making of Marvel's “Captain America: The Winter Soldier”

Monday, 11 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, West Building, Ballroom A-B
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Birds of a Feather

JogAmp: Graphics, Media & Processing Across Devices

Monday, 11 August 3:00 PM - 5:00 PM | Vancouver Convention Centre, East Building, Room 3
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Birds of a Feather

Korea Chapter Annual Meeting

Monday, 11 August 3:30 PM - 5:00 PM | Pan Pacific Vancouver, Oceanview 6
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Technical Papers

Faces

Monday, 11 August 3:45 PM - 5:00 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Talks

Rigging the Outcome

Monday, 11 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 118-120
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Computer Animation Festival - Production Sessions

The Making of Marvel's "Guardians of the Galaxy"

Monday, 11 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Ballroom A-B
F S E+ Ex
Birds of a Feather

Global VFX Pipelines

Monday, 11 August 5:00 PM - 6:30 PM | Fairmont Hotel Vancouver, Vancouver Island Room
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Birds of a Feather

The 27th Anniversary Kawaguchi's SAKE Party at SIGGRAPH 2014

Monday, 11 August 6:00 PM - 9:00 PM | Renaissance Vancouver Harbourside Hotel, Harbourside Ballroom 1
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Computer Animation Festival - Electronic Theater

Computer Animation Festival - Electronic Theater

Monday, 11 August 6:30 PM - 8:45 PM | Vancouver Convention Centre, West Building, Ballroom A-B
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Computer Animation Festival - Production Sessions

An Insight Into the Making of "Sin City: A Dame to Kill For"

Tuesday, 12 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Ballroom A-B
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Technical Papers

Controlling Character

Tuesday, 12 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Ballroom B-C
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Computer Animation Festival - Production Sessions

Creating Content to Drive Destiny’s Investment Game: One Solution to Rule Them All

Tuesday, 12 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Ballroom C/D
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Talks

Creature Feature

Tuesday, 12 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 211-214
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Technical Papers

Non-Photorealistic Rendering

Tuesday, 12 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Birds of a Feather

CAD and 3D Printing

Tuesday, 12 August 10:00 AM - 11:30 AM | Pan Pacific Vancouver, Oceanview 5
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Birds of a Feather

The Evolution of Creative Production Technologies – What’s the Way Forward?

Tuesday, 12 August 10:30 AM - 11:30 AM | Vancouver Convention Centre, East Building, Room 3
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Talks

About Face

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Rooms 211-214
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Courses

Character Heads Creation Pipeline and Rendering in Destiny

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Ballroom C/D
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Computer Animation Festival - Production Sessions

Dawn of the Planet of the Apes

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Ballroom A-B
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Technical Papers

Fabrication-Oriented Design

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Talks

Sampling

Tuesday, 12 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Rooms 109-110
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Birds of a Feather

Open Shading Language

Tuesday, 12 August 12:30 PM - 1:30 PM | Vancouver Convention Centre, East Building, Room 3
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Computer Animation Festival - Production Sessions

DreamWorks Animation Presents: The Growth of “How To Train Your Dragon 2”

Tuesday, 12 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, West Building, Ballroom A-B
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Technical Papers

Games & Design

Tuesday, 12 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Computer Animation Festival - Production Sessions

Inside the Magical World of Disney’s “Maleficent”

Tuesday, 12 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, West Building, Ballroom C/D
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Birds of a Feather

Practical Q&A on Alembic!

Tuesday, 12 August 2:00 PM - 3:00 PM | Vancouver Convention Centre, East Building, Room 8
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Talks

Think Big

Tuesday, 12 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, West Building, Rooms 118-120
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Birds of a Feather

VFX Student Showcase – The Anatomy of a Digital Matte Painting Production

Tuesday, 12 August 2:00 PM - 2:30 PM | Vancouver Convention Centre, East Building, Room 9
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Birds of a Feather

Volume Rendering and Medical Visualization

Tuesday, 12 August 2:00 PM - 3:30 PM | Pan Pacific Vancouver, Oceanview 5
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Birds of a Feather

Future of 3D Web Standards

Tuesday, 12 August 3:30 PM - 5:30 PM | Pan Pacific Vancouver, Oceanview 5
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Technical Papers

Animating Characters

Tuesday, 12 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, East Building, Ballroom A
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Computer Animation Festival - Production Sessions

Creating the Amazon in “Rio 2”

Tuesday, 12 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Ballroom C/D
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Birds of a Feather

Gaffer: An Open Source Application Framework for VFX

Tuesday, 12 August 3:45 PM - 4:45 PM | Vancouver Convention Centre, East Building, Room 8
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Computer Animation Festival - Production Sessions

Warner Bros. and Legendary Pictures Present the VFX of “Godzilla”

Tuesday, 12 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Ballroom A-B
F S E+ Ex
Birds of a Feather

Christians in CG

Tuesday, 12 August 4:00 PM - 6:00 PM | Vancouver Convention Centre, East Building, Room 4
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Birds of a Feather

Online Collaboration - Future of Studio Production?

Tuesday, 12 August 4:00 PM - 6:00 PM | Vancouver Convention Centre, East Building, Room 3
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Birds of a Feather

OpenSubdiv BOF

Tuesday, 12 August 5:00 PM - 7:00 PM | Fairmont Waterfront, ARC Bar
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Birds of a Feather

Dynamic Simulation in Production

Tuesday, 12 August 5:30 PM - 7:00 PM | Renaissance Vancouver Harbourside Hotel, Port of San Francisco and Port of New York
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Real-Time Live!

Real-Time Live!

Tuesday, 12 August 5:30 PM - 7:15 PM | Vancouver Convention Centre, West Building, Ballroom C/D
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Computer Animation Festival - Electronic Theater

Computer Animation Festival - Electronic Theater

Tuesday, 12 August 6:30 PM - 8:45 PM | Vancouver Convention Centre, West Building, Ballroom A-B
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Talks

Hair Today

Wednesday, 13 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 109-110
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Computer Animation Festival - Production Sessions

Industrial Light & Magic Presents: Capturing the “Teenage Mutant Ninja Turtles”

Wednesday, 13 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Ballroom A-B
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Birds of a Feather

Cultural Heritage and Mixed Augmented Reality (MAR)

Wednesday, 13 August 10:00 AM - 11:30 AM | Vancouver Convention Centre, East Building, Room 9
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Birds of a Feather

Building the Next Generation Render Farm Pipeline

Wednesday, 13 August 10:30 AM - 11:30 AM | Vancouver Convention Centre, East Building, Room 3
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Birds of a Feather

VFX Reference Platform: A Common Target for Building VFX Software

Wednesday, 13 August 10:30 AM - 11:30 AM | Vancouver Convention Centre, East Building, Room 8
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Technical Papers

Light Transport

Wednesday, 13 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Computer Animation Festival - Production Sessions

Meet Your New Production R&D Department - ACM/SIGGRAPH

Wednesday, 13 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Ballroom C/D
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Technical Papers

Subspace & Spacetime

Wednesday, 13 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Computer Animation Festival - Production Sessions

Unmask the Secrets Behind “The Amazing Spider-Man 2”

Wednesday, 13 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Ballroom A-B
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Birds of a Feather

Motion Capture Society

Wednesday, 13 August 11:30 AM - 12:45 PM | Vancouver Convention Centre, East Building, Room 3
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Birds of a Feather

Geo Web

Wednesday, 13 August 1:00 PM - 2:30 PM | Vancouver Convention Centre, East Building, Room 4
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Birds of a Feather

Motion Graphics

Wednesday, 13 August 1:00 PM - 3:00 PM | Vancouver Convention Centre, East Building, Room 3
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Computer Animation Festival - Production Sessions

Industrial Light & Magic Presents: Deconstructing the Visual Effects of “Transformers: Age of Extinction”

Wednesday, 13 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, West Building, Ballroom A-B
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Technical Papers

Mesh-Based Simulation

Wednesday, 13 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Ballroom A
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Courses

Physically Based Shading in Theory and Practice

Wednesday, 13 August 2:00 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 211-214
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Technical Papers

Reflectance: Modeling, Capturing, Renderings

Wednesday, 13 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Technical Papers

Shape Analysis

Wednesday, 13 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Computer Animation Festival - Production Sessions

The Production and Visual Effects of “Killzone Shadow Fall”

Wednesday, 13 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, West Building, Ballroom C/D
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Birds of a Feather

Managing Creative Projects

Wednesday, 13 August 3:00 PM - 5:00 PM | Vancouver Convention Centre, East Building, Room 8
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Birds of a Feather

OpenVDB

Wednesday, 13 August 3:00 PM - 5:00 PM | Vancouver Convention Centre, East Building, Room 9
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Birds of a Feather

ADAPT Q&A On Legal Effort To End VFX Subsidies

Wednesday, 13 August 3:30 PM - 5:30 PM | Vancouver Convention Centre, East Building, Room 2
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Talks

Dynamics

Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 109-110
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Technical Papers

Hair & Collisions

Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, East Building, Ballroom A
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Technical Papers

Image Tricks

Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Technical Papers

Interactive Modeling

Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Computer Animation Festival - Production Sessions

Making "Gravity" at Framestore

Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Ballroom A-B
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Talks

Pipeline in Production

Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 118-120
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Computer Animation Festival - Production Sessions

Puppets, Printing And Compositing: A Unique Collaboration In LAIKA’s Animated Features

Wednesday, 13 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Ballroom C/D
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Birds of a Feather

Freelance Survivors

Wednesday, 13 August 4:00 PM - 5:00 PM | Pan Pacific Vancouver, Oceanview 3
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Birds of a Feather

Open-Source Compositing Solutions

Wednesday, 13 August 4:00 PM - 5:00 PM | Fairmont Waterfront, Malaspina Room
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Birds of a Feather

WebGL for 3D Graphics on the Web

Wednesday, 13 August 4:00 PM - 5:00 PM | Marriott Vancouver Pinnacle Downtown, Pinnacle Ballroom
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Birds of a Feather

OpenGL, OpenGL ES and the 3D API Landscape

Wednesday, 13 August 5:00 PM - 7:00 PM | Marriott Vancouver Pinnacle Downtown, Pinnacle Ballroom
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Birds of a Feather

TuttleOFX Community Meeting

Wednesday, 13 August 5:00 PM - 6:00 PM | Vancouver Convention Centre, East Building, Room 3
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Dailies

Dailies

Wednesday, 13 August 6:00 PM - 8:00 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Talks

Don't Let Go (Gravity)

Thursday, 14 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Rooms 211-214
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Technical Papers

Fluids

Thursday, 14 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Technical Papers

Hardware Systems

Thursday, 14 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, East Building, Ballroom B-C
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Computer Animation Festival - Production Sessions

Making “The Dam Keeper”: How Two First-Time Directors Brought Paint to Life in Their Animated Short Film

Thursday, 14 August 9:00 AM - 10:30 AM | Vancouver Convention Centre, West Building, Ballroom C/D
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Technical Papers

Changing Your Perception

Thursday, 14 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom A
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Talks

Crowded, Furry and in a Hurry

Thursday, 14 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Rooms 211-214
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Technical Papers

Fast Rendering

Thursday, 14 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Computer Animation Festival - Production Sessions

Feast – A Look at Walt Disney Animation Studios' Newest Short

Thursday, 14 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, West Building, Ballroom C/D
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Technical Papers

Stretching & Flowing

Thursday, 14 August 10:45 AM - 12:15 PM | Vancouver Convention Centre, East Building, Ballroom B-C
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Birds of a Feather

Still Handling Very Large Data Sets - to Mars and Beyond

Thursday, 14 August 12:00 PM - 1:30 PM | Vancouver Convention Centre, East Building, Room 3
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Courses

Raytracers and Workflow: A Production Perspective

Thursday, 14 August 2:00 PM - 5:15 PM | Vancouver Convention Centre, West Building, Rooms 109-110
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Technical Papers

Surfaces, Shapes, and Maps

Thursday, 14 August 2:00 PM - 3:30 PM | Vancouver Convention Centre, East Building, Exhibit Hall A
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Computer Animation Festival - Production Sessions

Twentieth Century Fox Presents the Visual Effects of “X-Men: Days of Future Past”

Thursday, 14 August 3:45 PM - 5:15 PM | Vancouver Convention Centre, West Building, Ballroom C/D